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Copyright © 1996-2001 jsd
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Altitude is being cashed in to pay for drag. The airspeed is not changing, and no energy is being taken from the fuel tank. | ||
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Fuel is being consumed to pay for drag and purchase altitude. | ||
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Fuel is being consumed to pay for drag. Altitude and airspeed are not changing much. | ||
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If you pull back on the yoke, the airplane will slow down and ascend. If you do it quickly enough, drag will not have time to consume very much energy, nor will the engine have time to convert very much fuel. | ||
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Conversely, if you push forward on the yoke, the airplane will speed up and descend. Once again, if you do it quickly enough, drag and engine power will not affect the energy budget very much. | ||
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During the early part of the takeoff roll, drag is negligible. There is no change in altitude, so virtually all engine power goes toward building up airspeed. | ||
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An important conversion is the flare maneuver, which occurs at the end of every flight. It is possible to maintain altitude without using the engine, by gradually cashing in airspeed to pay for drag. |
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Airplane | foot-tons per gallon |
Two-place, carbureted, fixed gear, fixed prop |
6172 |
Four-place, carbureted, fixed gear, fixed prop |
6362 |
Four-place, fuel injected, retractable, constant speed prop |
6410 |
Six-place twin, fuel injected, retractable, constant speed prop |
6384 |
Altitude (energy) is like money in the bank. You pay the cost of climbing to altitude only once. If desired, you can cash in the altitude energy to do useful things. | Drag (power) is like rent; you have to pay a certain amount of energy per unit time for the privilege of flying the airplane through the air. That energy can never be recovered. |
Front-side effect | Mushing effect |
Reversal? | |
Airspeed | decrease | decrease | no |
Short-term altitude | increase | increase | no19 |
Long-term altitude | increase | decrease | yes |
You can pay for drag by cashing in fuel | ... | for a few hours. |
You can pay for drag by cashing in altitude | ... | for a few minutes |
You can pay for drag by cashing in airspeed | ... | for a few seconds. |
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Copyright © 1996-2001 jsd